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By Rick Nigol
 I received an email invitation today
to join a webinar to be led by Ed Cohen, the Chief Technology
Officer of Plateau Systems, titled "The Future of Learning Content."
It promised that I would "learn about the important trends that are
shaping the development, deployment and management of learning
content," and discover "how content can be more effectively
purchased, deployed and managed" (presumably using Plateau's
technology). I took a pass. I did so because I think that gathering,
tagging, storing, sharing, manipulating, and managing good content
is the easy part (whether using Plateau or any other content
management system, including customized databases). However, what is
sorely missing in the world of eLearning today is CONTEXT.
During the dot.com frenzy of a few years ago,
when there were mergers of content providers and those that
controlled online distribution channels, one often heard the phrase
"content is king." The idea was that the ones owning the "pipe"
needed something with which to fill it. You can see some of the same
thinking among those developing eLearning programs for companies,
associations and educational institutions. There is this obsession
with filling the eLearning "pipe" with static content. Hence , there
is so much eLearning today that amounts to little more than online
books which nobody really wants to read. (Note: I am not innocent in
this regard, I have had a hand in such projects.)
In the age of Google, when one can find content
on just about any topic imaginable in a matter of seconds, we have
to move beyond this obsession with content in eLearning. It is time
to focus on context. In other words, we must move past the
presentation of content to the creation of context wherein learners
can can apply and reflect upon the new knowledge they encounter. It
is a matter of moving beyond "knowing" something to being able to do
something with this new knowledge (e.g. make a good decision, solve
a problem, improve a process, resolve a conflict, etc.)
There are a number of ways to put good content
into context in the aid of learning, including:
Creative Learning
Design
- Encourage active and applied learning via immersive cases,
games and branching scenarios
- Challenge learners, allow them to fail in safe environments
and to learn from failure
- Provide learners with opportunities for
self-reflection
Enabling
Community
Facilitate Learning
on Demand
Doing eLearning right is much more than just
creating a huge and tidy repository of lifeless content that can be
sliced and diced innumerable ways. It is about creating effective
learning environments that allow learners to learn in a context that
is real and meaningful to them.
I attended a reception last week put on by
ExperiencePoint, a Toronto-based company that produces online
learning simulations. They announced that early in 2008 they will
release tools that will allow others to create their own
simulations, with their own content. Now this is interesting - more
of a Context Management System than a Content Management System.
Perhaps there is hope after all.
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